Horse Archer

(image)

When cavalrymen advance to become cavaliers, they start carrying crossbows to give themselves a powerful one-shot ranged attack. Those cavalrymen who show a better-than-average skill at archery may become Horse Archers instead. They use their horses as mobile archery platforms, and carry a heavier load of arrows than an infantry archer could feasibly manage, while still retaining the speed of a cavalry unit. They also retain all their old skill with the cavalry saber, and this combination of high mobility, flexibility and resilience makes them of great value on the battlefield.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from:
Advances to: Archer Knight
Cost: 36
HP: 50
Moves: 8
XP: 90
Level: 2
Alignment: lawful
Id: Horse Archer
Abilities:

Attacks (damage × count)

(image)sword
melee
5 × 3
blade
(image)bow
ranged
8 × 3
pierce
(image)bolas
ranged
7 × 2
impact
slows

Resistances

(icon) blade30% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:06:17 2018.