Celestial Mage

(image) (image)

Humans have inert connection with both Light and Darkness. One of these powers can be easily awakened by strong magic of their type, like priestly white magic in this case. This procedure greatly enhancing the powers of Light inside the mage's body, allowing him/her to become far more exalted than he/she could have ever hoped to.

Thanks to the feathered wings on their backs, they can travel much faster through difficult terrains than others.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison. Illumination increases the lighting level in adjacent areas.

(portrait)
(portrait)

Information

Advances from:
Advances to:
Cost: 84
HP: 61
Moves: 6
XP: 200
Level: 4
Alignment: lawful
Id: Celestial Mage
Abilities: illuminates, heals +12, cures, resurrect

Attacks (damage × count)

(image)staff
melee
10 × 3
impact
(image)lightbeam
ranged
12 × 4
arcane
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane70%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen120%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand130%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable150%
(icon) Village160%
Last updated on Fri Apr 20 13:06:19 2018.