Gendarme

(image)

Lanciers' preferred method of attack - a single, head-on charge - is so risky that most are killed in battle before they can perfect their skills. Those that survive to become veterans are inevitably masters of fighting and horsemanship. Known as gerdarmes, these menn are among the most terrifying opponents that can ever be met in battle; their charges are nigh-on unstoppable, causing untold devastation when they strike.

 

Information

Advances from: Lancier
Advances to:
Cost: 40
HP: 55
Moves: 9
XP: 50
Level: 3
Alignment: neutral
Id: High Elven Gendarme
Abilities:

Attacks (damage × count)

(image)lance
melee
15 × 3
pierce
charge

Resistances

(icon) blade30% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains20%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Fri Apr 20 13:14:44 2018.