Dargul Enforcer

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In some darguls their inner flame seems to be unwilling to go out of its carrier producing only a minor stream of flame instead of a wild blaze. It was regarded as inborn disadvantage until another use for so-called reluctant flame was found. Its power can be redirected to feed carrier's endurance and carry heavier load during flight. This capacity naturally leads to a habit of wearing heavier armor and inferior fire breathing ability motivates these darguls to pour their efforts into training with melee weapons - often of multiple kinds. Another distinct skill of these heavyweights is preemtive positioning of their bodies to direct incoming strikes into stronger points of their armor.

(portrait)

Information

Advances from: Dargul Crawler
Advances to: Dargul Enforcer Hero, Dargul Armagon, Dargul Moderator
Cost: 24
HP: 36
Moves: 8
XP: 60
Level: 1
Alignment: neutral
Id: Dargul Enforcer 1
Abilities:

Attacks (damage × count)

(image)spear
melee
10 × 2
pierce
warding
(image)talon blade
melee
6 × 3
blade
(image)fire breath
ranged
4 × 2
fire

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire20%
(icon) cold-20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef130%
(icon) Deep Water220%
(icon) Flat140%
(icon) Forest230%
(icon) Frozen220%
(icon) Fungus320%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand150%
(icon) Shallow Water120%
(icon) Swamp120%
(icon) Unwalkable130%
(icon) Village150%
Last updated on Fri Apr 20 12:36:58 2018.