Sentinal

(image)

This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

A town that appears undefended may prove to have an unexpected guardian. A group of simple men with staves has proved to be the downfall of many a raiding party.

 

Information

Advances from: Guardian
Advances to:
Cost: 52
HP: 63
Moves: 6
XP: 126
Level: 3
Alignment: neutral
Id: AE_efm_whites_Sentinal
Abilities: skirmisher

Attacks (damage × count)

(image)staff(impact attack) impact8 × 5(melee attack) melee(counter, magic counter)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle165%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand220%
(icon) Shallow Water320%
(icon) Swamp220%
(icon) Unwalkable20%
(icon) Village165%
Last updated on Wed Nov 27 03:53:17 2024.