Steel Sentinel

(image)

This unit art and code is from Steel Hive - War of Legends Era, redesigned as custom unit by IPS to fit AE - Steelhive faction.

Sentinel is a variant of Sparkgazer upgrade, which at being heavier they don't fly as high as other Oculus models. Still, they can hold villages and castle tiles with 60% terrain defense which is very valuable, but their extra size makes them to suffer from 40% defense in most places. Sentinel will also colide at close enemies dealing them impact damage type. This model is more ressistant to impact damage type, but has no bonus heat ressistance.

 

Information

Advances from: Steel Sparkgazer
Advances to:
Cost: 55
HP: 67
Moves: 6
XP: 134
Level: 3
Alignment: neutral
Id: AE_agl_steelhive_Sentinel
Abilities:

Attacks (damage × count)

(image)collide(impact attack) impact12 × 2(melee attack) melee
(image)shock(fire attack) fire15 × 3(ranged attack) ranged(electric)

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable220%
(icon) Village160%
Last updated on Wed Oct 30 03:52:48 2024.