Guard

(image)

This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

In most cultures, the phrase guard implies a common soldier or policeman. If a darklander is called a guard it means he is a man to be feared for he can get away with contributing nothing to society save his fighting ability.

 

Information

Advances from: Militia
Advances to:
Cost: 53
HP: 71
Moves: 5
XP: 120
Level: 3
Alignment: chaotic
Id: AE_efm_darklanders_Guard
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade16 × 3(melee attack) melee

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:44:24 2024.