Water Avatar

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

With time, the water elemental dramatically increases both its size and strength of current to become something grander: an avatar of water. Ceaselessly turning in hypnotizing spirals of surges, water avatars manipulate their bodies into whatever form suits the battle. Their bodies have become tumultuous and wilder in the heat of combat, their whole form a chaotic typhoon of rain and water. To this effect, many a dazed soldier have sometimes wondered why the frothy tides of a beach were pulling at his feet in the middle of a battlefield.

 

Information

Advances from: Dimensional Gate II, Water Elemental
Advances to: Water God
Cost: 30
HP: 44
Moves: 6
XP: 75
Level: 2
Alignment: neutral
Id: AE_mag_Water_Avatar
Abilities: cures, heals +8, water regeneration +6, frozen regeneration +4

Attacks (damage × count)

(image)freezing touch(cold attack) cold7 × 2(melee attack) melee(slows)
(image)water spray(impact attack) impact10 × 2(ranged attack) ranged
(image)ice strike(cold attack) cold7 × 3(ranged attack) ranged

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact30% (icon) fire-10%
(icon) cold40% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef170%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest330%
(icon) Frozen240%
(icon) Fungus230%
(icon) Hills330%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 20 03:46:15 2024.