Giant Duck

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Ducks are usually harmless, sometimes amusing, waterfowl. But there must be something in the water causing these prey animals to become bellicose. While they don't have the attack abilities of a raptor, they are still able to fly, float and walk, giving them access to nearly all terrains. They also have a lot of bodyfat, making them somewhat resistant to cold.

(portrait)

Information

Advances from: Great Duck
Advances to:
Cost: 26
HP: 46
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: AE_arc_khthon_Giant_Duck
Abilities: regenerates +8

Attacks (damage × count)

(image)bite(impact attack) impact8 × 2(melee attack) melee
(image)water spray(cold attack) cold7 × 3(ranged attack) ranged

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact40% (icon) fire10%
(icon) cold60% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Wed Oct 30 03:46:56 2024.