Sea Rover

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Some of the southern city-states earn their wealth through plunder and exploitation. The roving pirates are not the strongest fighters, but they are verstile enough to give trouble to almost any foe.

 

Information

Advances from: Shoreman
Advances to: Sea Wolf
Cost: 24
HP: 48
Moves: 6
XP: 60
Level: 2
Alignment: chaotic
Id: AE_arc_south_seas_Sea_Rover
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade9 × 3(melee attack) melee
(image)dart(pierce attack) pierce4 × 2(ranged attack) ranged(poison, accuracy 5%)

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:43:28 2024.