Sniper

(image)

Production of ammunition in the post-Fall world is difficult, but not impossible. The scarcity and preciousness of each bullet lends support to an ambush rather than an assault combat style. The weapons borne by experienced militia marksmen do not have the same volume of fire as other factions, but have extra damage per hit.

UTILITY: Heavy Ranged
Strong Against: Mob, Agile
Weak Against: Mechanical, Heavy Melee

(portrait)

Information

Advances from: Militia
Advances to: Eagle Eye
Cost: 31
HP: 45
Moves: 5
XP: 56
Level: 2
Alignment: lawful
Id: survivors_sniper
Abilities:

Attacks (damage × count)

(image)Gun butt(impact attack) impact5 × 2(melee attack) melee
(image)Sniper Rifle(pierce attack) pierce15 × 2(ranged attack) ranged(marksman)

Resistances

(icon) blade0% (icon) pierce40%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:00:57 2024.