Scout

(image)

Some commandos and hunters find that by keeping their guerilla tactics and staying light on their feet that they could dodge the claws of the infected. This preference for hit-and-run tactics allows for a strong melee but a weakened range.

(portrait)

Information

Advances from: Hunter, Militia
Advances to: Recon
Cost: 32
HP: 49
Moves: 6
XP: 56
Level: 2
Alignment: lawful
Id: survivors_scout
Abilities:

Attacks (damage × count)

(image)machete(blade attack) blade7 × 2(melee attack) melee
(image)crossbow(pierce attack) pierce10 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 2 03:12:38 2024.