Heavy Trooper

(image)

Nomadic Raider Convoys require sentinels, who unlike the raiding parties, have the capacity to staunchly hold their ground and defend the camps. Heavy troopers wear a hodge-podge of protection scavenged from civilian and Pax sources to attain such resilency, at the cost of mobility.

UTILITY: Ranged, anti-firearm
STRONG AGAINST: Melee only, firearm
WEAK AGAINST: Fast Units, Fire

(portrait)

Information

Advances from:
Advances to: Veteran Heavy Trooper
Cost: 18
HP: 45
Moves: 4
XP: 40
Level: 1
Alignment: neutral
Id: raiders_heavy_trooper
Abilities:

Attacks (damage × count)

(image)bayonet(blade attack) blade6 × 2(melee attack) melee
(image)battle rifle(pierce attack) pierce8 × 3(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce40%
(icon) impact20% (icon) fire-30%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains0%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu May 2 03:12:38 2024.