Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 23
HP: 39
Moves: 6
XP: 74
Nível: 2
Alinhamento: ordeiro
Id: Dune Strider
Abilities: escaramuçador

Attacks (damage × count)

(image)lança(pierce attack) perfurante6 × 4(melee attack) corpo a corpo(iniciativa)
(image)boleadeira(impact attack) impacto7 × 2(ranged attack) longa distância(lentidão)

Resistências

(icon) cortante-10% (icon) perfurante-10%
(icon) impacto-10% (icon) fogo0%
(icon) frio0% (icon) arcano20%

Terrain

TerrainMovement CostDefense
(icon) Aldeia160%
(icon) Areia160%
(icon) Campo150%
(icon) Castelo160%
(icon) Caverna240%
(icon) Colinas260%
(icon) Congelado320%
(icon) Escuridão Falsa0%
(icon) Floresta260%
(icon) Fungos260%
(icon) Intransponível0%
(icon) Montanhas260%
(icon) Pântano230%
(icon) Recife Costeiro240%
(icon) Água Profunda0%
(icon) Água rasa330%
Last updated on Thu Oct 21 01:47:11 2021.