Dune Strider


The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.



Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 23
HP: 39
Moves: 6
XP: 74
Taso: 2
Suuntautuminen: lainkuuliainen
Id: Dune Strider
Abilities: kahakointi

Attacks (damage × count)

(image)keihäs(pierce attack) lävistys6 × 4(melee attack) lähitaistelu(first strike)
(image)bolas(impact attack) murskaus7 × 2(ranged attack) kaukotaistelu(hidastaa)


(icon) viilto-10% (icon) lävistys-10%
(icon) murskaus-10% (icon) tuli0%
(icon) kylmä0% (icon) salatiede20%


TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus260%
(icon) hiekkaa160%
(icon) jäätynyt320%
(icon) koralliriutta240%
(icon) kulkukelvoton0%
(icon) kylä160%
(icon) linna160%
(icon) luola240%
(icon) matalaa vettä330%
(icon) metsä260%
(icon) mäkiä260%
(icon) suo230%
(icon) syvää vettä0%
(icon) tasamaa150%
(icon) vuori260%
Last updated on Thu Oct 21 01:45:20 2021.