Púštna chodkyňa
The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.
Information
Advances from: | Púštna nabodávačka |
---|---|
Advances to: | Púštna bežkyňa |
Cost: | 23 |
HP: | 39 |
Moves: | 6 |
XP: | 74 |
Úroveň: | 2 |
Príslušnosť: | poriadok |
Id: | Dune Strider |
Abilities: | priebojný |
Attacks (damage × count)
kopija | bodný | 6 × 4 | zblízka | (prvý úder) | |
bola | tupý | 7 × 2 | na diaľku | (spomaľuje) |
Odolnosti
sečný | -10% | bodný | -10% | |||
---|---|---|---|---|---|---|
tupý | -10% | oheň | 0% | |||
mráz | 0% | mystický | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Dedina | 1 | 60% | |
Falošné odkrývanie | ‒ | 0% | |
Hlboká voda | ‒ | 0% | |
Hory | 2 | 60% | |
Hrad | 1 | 60% | |
Huby | 2 | 60% | |
Jaskyňa | 2 | 40% | |
Kopce | 2 | 60% | |
Les | 2 | 60% | |
Močiar | 2 | 30% | |
Nepriechodné | ‒ | 0% | |
Piesok | 1 | 60% | |
Plytká voda | 3 | 30% | |
Pobrežný útes | 2 | 40% | |
Rovina | 1 | 50% | |
Zamrznuté | 3 | 20% |