South-sea Wrecker

(image)

The Wreckers are the most experienced of the salvagers. They usually operate alone, which maximizes both the profit and danger, so they carry harpoons to fight off beasts, thieves, and potentially even other Wreckers too.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit has an attack that tackles skirmishers so they cannot move. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: South-sea Salvager
Advances to:
Cost: 35
HP: 68
Moves: 6
Vision: 3
XP: 122
Level: 3
Alignment: neutral
Id: Exi Southsea Wrecker
Abilities:

Attacks (damage × count)

(image)spear
melee
11 × 3
pierce
first strike
(image)rope
melee
None × None
impact
tie-down
(image)harpoon
short
10 × 2
pierce
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:11:13 2018.