Raven

(image)

The Vaeringjar often use ravens as hunting animals, trained to track, follow and even harry their quarry.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from:
Advances to: Fimbul Raven
Cost: 15
HP: 22
Moves: 9
Vision: 4
XP: 36
Level: 0
Alignment: neutral
Id: Exi Hrafn
Abilities: skirmisher

Attacks (damage × count)

(image)claw
melee
5 × 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Fungus260%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%
Last updated on Fri Apr 20 13:08:55 2018.