Elf Noble

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While humans must devote considerable time and concentration to learning the magical arts, those elves with the most magical aptitude are often those that spend the least time training magical skills. Elvish mages are dilettantes who spend their waking hours practicing fencing, art, music, and other non-magical pursuits, cultivating a broad worldview which nurtures their innate intuition for magic.
This approach, so radically different from that of humans and their rigidly regimented schools of magi, often leads human observers to misinterpret the place of elvish mages in their society. Their seemingly idle lifestyles coupled with the positions of esteem afforded to individuals of such intelligence and wisdom often lead humans to brand these mages as 'nobles' after their own idiom.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from:
Advances to: Elf Lord
Cost: 19
HP: 42
Moves: 6
Vision: 3
XP: 64
Level: 1
Alignment: lawful
Id: Exi Elvish Noble
Abilities:

Attacks (damage × count)

(image)sword
melee
6 × 2
blade
(image)faerie fire
ranged
5 × 3
arcane
magical
(image)faerie fire
short
5 × 3
arcane
magical
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:17 2018.