Sea Serpent

(image)

Scholars differ as to the ancestry of the Water Serpent. Some hold that they are the immature young, or mature cousins, of Sea Serpents. Others hold them up as a primitive offshoot of the Nagas. What is certain is that it is wise to avoid waters where they are known to congregate.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit heals for some hitpoints whenever it kills an living unit.

 

Information

Advances from: Water Serpent
Advances to: Deep Sea Serpent, Scylla
Cost: 46
HP: 50
Moves: 7
Vision: 3
XP: 100
Level: 2
Alignment: chaotic
Id: Exi Sea Serpent
Abilities: devouring

Attacks (damage × count)

(image)fangs
melee
12 × 2
pierce
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave240%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Flat230%
(icon) Forest340%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains540%
(icon) Sand140%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:09:04 2018.