Goblin Wolf Lancer

(image)

The Goblin ‘Knights’ have little in common with the men who share that title, and the title is bestowed in mockery by their enemies. The similarity is simply that they are the elite of the wolf riders, likely promoted to their position by their success in some audacious raid.

The wolves they are given are bred for speed and strength, making them quite dangerous in combat.

Special Notes: This unit has an attack that when used offensively doubles the amount of strikes. Using a charging attack increases both damage dealt and received by 50% during the offense; this does not affect retaliation during the defensive.

 

Information

Advances from: Goblin Wolf Cavalry
Advances to:
Cost: 35
HP: 52
Moves: 9
Vision: 4
XP: 72
Level: 2
Alignment: chaotic
Id: Exi Goblin Lancer
Abilities:

Attacks (damage × count)

(image)fangs
melee
6 × 2
blade
double attack
(image)spear
melee
9 × 2
pierce
charge
(image)javelin
short
7 × 1
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:08:56 2018.