Tomb Protector

(image)

Captains in the formerly royal guard of the entombed.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. When this unit strikes at range during defense, there is 60% chance to hit. The steadiness of this unit reduces damage from some attacks, but only while defending.

(portrait)

Information

Advances from: Tomb Sentinel
Advances to:
Cost: 45
HP: 65
Moves: 5
XP: 80
Level: 3
Alignment: liminal
Id: Exi Tomb Protector
Abilities: steadfast

Attacks (damage × count)

(image)spear
melee
10 × 3
pierce
first strike
(image)khopesh
melee
16 × 2
blade
(image)glance
short
8 × 1
cold
counter

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water240%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:10:31 2018.