Orc Boss

(image)

As the marauder manages to accumulate wealth through sucessful raiding, so does grow his personal standing within his tribe and combat prowess in battle.

Special Notes: This unit fights best with backup. All of its attacks gain an +1 bonus to damage per two adjacent ally orc of same faction.

(portrait)

Information

Advances from: Orc Marauder
Advances to: Orc Warboss
Cost: 50
HP: 70
Moves: 5
Vision: 2
XP: 92
Level: 3
Alignment: chaotic
Id: Exi Orcish Boss
Abilities: mob rule

Attacks (damage × count)

(image)sword'n axe
melee
12 × 3
blade
(image)hatchet
short
9 × 2
blade

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:11:20 2018.