Master of Four Lights
Maat'Kare's magical lore consist of four different paths, each one focused on a specific area: the destructive Crimson Arts, the elemental Aquamarine Arts, the arcane Lucent Arts and the dark Umbra Arts. When a mage masters one of these paths, he/she receives a crystal badge that shines with the colour that symbolizes the perfected path; many mages, however, study more than one magical path, and so it is quite common to see mages with two or even three different crystal badges. However, in all of Maat'Lare's History, only two people have been awarded with for crystal badges: one was Aldrik the Pioneer, and the other is Menon Hekare. These two have received the rather informal title of 'Master of Four Lights'; having perfected all forms of magic known to humans, both the power and the wisdom that they have amassed is vast beyond a common person's comprehension, and they could certainly be a match even for the legendary Myra of Hiera'Shirsha herself.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health.When this attack is used, all units adjacent the attacker take the damage, and cannot be countered. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.When this attack is used, all units adjacent to the target take 75% of the damage, allies included, and even those behind them will take a few if the damage is sufficiently high.When a unit is killed by a Greater Plague attack, that unit is replaced with a Soulless on the same side as the unit with the Greater Plague attack. This doesn't work on Undead or units in villages.The power needed for this attack is so great that it causes the unit to lose 16 hp, and even cause its death if its life reaches 0 or below.When this attack is used, all units adjacent the attacker take the damage, and cannot be countered.
Information
Advances from: | ‒ |
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Advances to: | ‒ |
Cost: | 120 |
HP: | 72 |
Moves: | 6 |
XP: | 240 |
Level: | 4 |
Alignment: | neutral |
Id: | Menon_Young |
Abilities: | ‒ |
Attacks (damage × count)
deathly touch melee | 10 × 2 arcane | drains | |
Sedjet Netjer ranged | 50 × 1 fire | magical explosive life consumer attack only | |
Geb Neshny melee | 50 × 1 fire | magical whirlwind lesser life consumer attack only | |
Tie-Seba Hedjay ranged | 8 × 5 arcane | magical charge lesser life consumer | |
Nefthys Hepet ranged | 10 × 4 cold | magical whirlwind greater plague poison lesser life consumer attack only |
Resistances
blade | -20% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -30% | fire | 50% | |||
cold | 50% | arcane | 60% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 70% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | 2 | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Fungus | 2 | 70% | |
Hills | 2 | 50% | |
Mountains | 3 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 70% |