Desert Bane

(image) (image)

Nothing is known about this unit: its garments, its weapons and its fighting style are unrecognizable to the Maat'Karians. Still, two things are certain about it: it's human, and it's a very dangerous foe.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 
 

Information

Advances from: Desert Shadow
Advances to:
Cost: 90
HP: 62
Moves: 6
XP: 150
Level: 3
Alignment: lawful
Id: Desert Bane
Abilities: skirmisher

Attacks (damage × count)

(image)sword
melee
11 × 4
blade
(image)bolas
ranged
10 × 2
impact
slows

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-30% (icon) fire10%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand150%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 12:59:48 2018.