Elvish Beastmaster

(image)

Experienced Animists can become Beastmasters. When their beast friends are in combat, they can use their powers to enhance the performance of its companion. Besides, its power has also grown, so it is now able to hold their ground in combat against weaker enemies. However, they still need their beast friends' help when facing more seasoned enemies.

(portrait)

Information

Advances from: Elvish Animist
Advances to:
Cost: 55
HP: 50
Moves: 5
XP: 140
Level: 3
Alignment: neutral
Id: Elvish Beastmaster MU
Abilities: nature's call

Attacks (damage × count)

(image)staff
melee
8 × 2
impact
(image)entangle
ranged
6 × 4
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:22:02 2018.