Greater Mutation

(image)

It came as a great surprise to the Magus who created them that Mutations would over time increase in both stature and strength. It seems the act of killing feeds these bloodthirsty beasts on some innate level. There are few soldier's brave or indeed foolish enough to face off against such a creature, especially when night falls.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from: Lesser Mutation
Advances to: Abomination
Cost: 40
HP: 56
Moves: 4
XP: 90
Level: 2
Alignment: chaotic
Id: EE Greater Mutation
Abilities: regenerates

Attacks (damage × count)

(image)crush
melee
16 × 2
impact
poison

Resistances

(icon) blade-20% (icon) pierce20%
(icon) impact0% (icon) fire-10%
(icon) cold-10% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef0%
(icon) Deep Water10%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen310%
(icon) Fungus140%
(icon) Hills130%
(icon) Mountains240%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp140%
(icon) Unwalkable10%
(icon) Village130%
Last updated on Fri Apr 20 12:42:20 2018.