Witch

(image)

The magically inclined ones among the Aragwaith recieve not only the martial training so common in Aragwaithi society, but also in the art of healing, and of course in magic. Wielding powerful fire and possessing a healing touch, witchs are the noblest of a noble people.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.

 

Information

Advances from:
Advances to: Wizard
Cost: 22
HP: 22
Moves: 5
XP: 54
Level: 1
Alignment: neutral
Id: EE Aragwaith Witch
Abilities: heals +4

Attacks (damage × count)

(image)kick
melee
7 × 1
impact
(image)fireball
ranged
7 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:42:19 2018.