Drake Druid

(image)

This unit is from Extended Era. Its coding and art were done by the various people who created Extended Era.

The Drake High Magi are elite members of an order of magic-using drakes who spend their days in the Obsidian Citadel, honing their powers for use in times of crisis. They can summon blasts of intense cold with a gesture, and can hurl powerful fireballs across great distances. However, due to the extensive mutilations that are required of drakes to harness and use these powers, they are frail and slow.

 

Information

Advances from: Drake Apprentice
Advances to: Drake Master Druid
Cost: 35
HP: 45
Moves: 6
XP: 85
Level: 2
Alignment: lawful
Id: AE_ext_drake_Druid
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact7 × 2(melee attack) melee
(image)fire breath(fire attack) fire6 × 3(ranged attack) ranged
(image)missile(arcane attack) arcane12 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact20% (icon) fire50%
(icon) cold-50% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef130%
(icon) Deep Water220%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water120%
(icon) Swamp130%
(icon) Unwalkable140%
(icon) Village140%
Last updated on Wed Nov 20 03:33:31 2024.