Dardo Chariot

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

The Dardo use chariots to reinforce their cavalry with bowmen. Shooting from the wagon instead of a horseback increases the stability and still allows quick movement. While the chariots are exellent on large planes, their size makes it difficult to move and maneuver in narrow or rough terrain.Note: Chariots use only 4 movement on attack instead of all. This allows them to disengage after their attack, if they haven't used all movement yet or moved into an enemies zone of control this turn.

 

Information

Advances from:
Advances to: Dardo War Chariot
Cost: 16
HP: 37
Moves: 8
XP: 40
Level: 1
Alignment: neutral
Id: AE_rhy_dr_Chariot
Abilities: disengage

Attacks (damage × count)

(image)bow(pierce attack) pierce11 × 2(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire10%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest420%
(icon) Frozen320%
(icon) Fungus420%
(icon) Hills340%
(icon) Mountains0%
(icon) Sand240%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 27 03:48:12 2024.