Aerowheel

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Having mastered the cutting wheel, a Primeval Ironwheel must make a choice whether to focus on the disc weapon or to tend to other skills required of a high ranking soldier. Primeval Aerowheels have chosen the latter and are mixed fighters.
Special Note:

(portrait)

Information

Advances from: Ironwheel
Advances to: Sun-Wheel
Cost: 62
HP: 67
Moves: 6
XP: 130
Level: 3
Alignment: chaotic
Id: AE_arc_primeval_Aerowheel
Abilities: regenerates +8

Attacks (damage × count)

(image)sword(blade attack) blade10 × 2(melee attack) melee
(image)chakram(blade attack) blade10 × 4(ranged attack) ranged(marksman)

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold25% (icon) arcane-15%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:32:44 2024.