Summoner of Earth

(image) (image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

Summoners who have showed vocation to earth element are capable to cast natural flames over their enemies which isn't as precise as other magical projectiles. But they compense with reinforced robes that makes them more resistant to physical attacks. Summoners of Earth are capable to recover some of their injuries at hills and mountains and only in times of peace to summon Kobolds and Vine Beasts because summoning requires too much time to be done in battlefield.

(portrait)
(portrait)

Information

Advances from: Initiate
Advances to: Master of Earth
Cost: 35
HP: 45
Moves: 5
XP: 85
Level: 2
Alignment: neutral
Id: AE_chs_elementals_Summoner_of_Earth
Abilities: resurgence

Attacks (damage × count)

(image)staff(impact attack) impact8 × 2(melee attack) melee
(image)aura wave(arcane attack) arcane7 × 3(ranged attack) ranged(magical)
(image)nature flare(impact attack) impact16 × 2(ranged attack) ranged(enchanted)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:49:17 2024.