Savant

(image)

The savants teach the scribes more about using Ciphers and revise the contributions made by the scribes to the Great Library. In combat, though they may lack the skill needed to wield weapons, their magic compensates well for the drawback.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Scribe
Advances to: Arbiter, Rune Forger
Cost: 40
HP: 39
Moves: 5
XP: 88
Level: 2
Alignment: neutral
Id: Savant
Abilities:

Attacks (damage × count)

(image)cipher
ranged
7 × 4
arcane
slows
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:51:05 2018.