Cutthroat

(image)

Master woodsmen are useful allies to any army, and indispensable for any sizeable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)

Information

Advances from: Archer
Advances to: Exterminator
Cost: 28
HP: 45
Moves: 5
XP: 65
Level: 2
Alignment: neutral
Id: Cutthroat
Abilities:

Attacks (damage × count)

(image)short sword
melee
7 × 2
blade
(image)bow
ranged
8 × 4
pierce
(image)bow
ranged
5 × 2
pierce
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:50:58 2018.