Ethereal Ghost

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It is one of the greater mercies of creation that a human soul is immutable, and cannot be destroyed. However, the many things a necromancer can do, despite this, are entirely horrifying.

Trapped within a shroud of vile enchantments, a spirit likens unto the wind in the sails of a ship. The contrivance that results from this prison is an unfailing servant, which can be bound to whatever task their master sees fit.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is able to move through solid stone walls.

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Information

Advances from:
Advances to: Ethereal Wraith, Ethereal Shadow
Cost: 23
HP: 18
Moves: 7
XP: 30
Level: 1
Alignment: chaotic
Id: Ethereal Ghost
Abilities:

Attacks (damage × count)

(image)touch
melee
4 × 3
arcane
drains
(image)wail
ranged
3 × 3
cold

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 12:50:58 2018.