Dwarvish Alchemist

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Tinkerers and scientists more than fighters, dwarvish alchemists spend their days locked in their studies, sorounded by vials of strange liquids and esoteric equipment. Despite their oddities, they can be a boon to any army with many antidotes, slaves and flasks of poison at their disposal.

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Information

Advances from:
Advances to:
Cost: 30
HP: 30
Moves: 5
XP: 60
Level: 2
Alignment: neutral
Id: DWAlchemist
Abilities: heals +4, cures

Attacks (damage × count)

(image)axe
melee
7 × 3
blade
(image)alchemist fire
ranged
10 × 1
fire
poison

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire20%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:14:31 2018.