Banshee

(image)

These terryfing specters are said to be what's left of unfortunate souls that died in alone in agony. Filled with rage and pain, they attack the living when finally given form by necromancers. Their terrifying wail can drive their victims insane, or even kill them, long before the banshee strikes with it's blade.



Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from:
Advances to: none
Cost: 60
HP: 40
Moves: 7
XP: 140
Level: 3
Alignment: chaotic
Id: Banshee
Abilities:

Attacks (damage × count)

(image)blade
melee
10 × 3
cold
(image)wail
ranged
10 × 3
cold
drains

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:14:31 2018.