Saur Hoarer

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Being smaller than most other predators, Saurs often settle for less than perfectly fresh meals. Their stomaches can digest anything that is at least remotely edible, but do not protect from being poisoned by rotten or otherwise dangerous food. Saurs are taught from childhood about kinds of food that can be deadly on their own and nowhere near as much when combined in certain proportions or other conditions. Less commonly known treats fall into a domain of witchdoctors who also use cold to slow down the spread of venom.

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Information

Advances from: Saur Scavenger
Advances to: Saur Hoarer Hero, Saur Algid
Cost: 17
HP: 29
Moves: 7
XP: 50
Level: 1
Alignment: lawful
Id: Saur Hoarer 1
Abilities: cleanses, infiltrates, skirmisher

Attacks (damage × count)

(image)staff
melee
4 × 2
impact
(image)frost bolt
ranged
5 × 3
cold
mystical
dwindling

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:02:56 2024.