Raider

(image)

Cattle raiding is a favored past time of bored white scouts. If one is quick enough one can get in, silence the keepers, and get out again leaving your victim with only a few corpses and many neboring villages to suspect. This kind of behavior is one of the many reasons the whites will never be at peace with each other.

 

Information

Advances from: Scout
Advances to:
Cost: 27
HP: 45
Moves: 8
XP: 60
Level: 2
Alignment: neutral
Id: EFM_WhiteRaider
Abilities:

Attacks (damage × count)

(image)axe
melee
5 × 3
blade
(image)hatchet
ranged
7 × 3
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef220%
(icon) Deep Water20%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand220%
(icon) Shallow Water320%
(icon) Swamp220%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Fri Apr 20 13:13:13 2018.