Canoe

(image)

These boats are easy to make and can be pushed through the swamps of the deep jungle with surprising silence. The darklanders regard the ability to handle them as an essential skill for any craft that requires travel.

 

Information

Advances from:
Advances to: Catamaran
Cost: 12
HP: 31
Moves: 6
XP: 34
Level: 1
Alignment: chaotic
Id: EFM_Canoe
Abilities:

Attacks (damage × count)

(image)spear
melee
4 × 2
pierce
(image)javelin
ranged
4 × 4
pierce

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef260%
(icon) Deep Water140%
(icon) Flat320%
(icon) Forest330%
(icon) Frozen410%
(icon) Fungus320%
(icon) Hills330%
(icon) Mountains430%
(icon) Sand220%
(icon) Shallow Water150%
(icon) Swamp160%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Fri Apr 20 13:13:09 2018.