Bloodgoblin Chieftain

(image)

Blood Goblin society is tribal in nature. The Blood Goblin Chieftain has risen through the ranks to secure the top spot within his own clan. This is traditionally accomplished by vanquishing the previous chieftain and eating his heart. This long-standing practice of ritual combat has ensured that only the strongest and most brutal of the species will advance to lead the tribe.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from:
Advances to: Blood Goblin Lord
Cost: 40
HP: 52
Moves: 6
XP: 100
Level: 3
Alignment: chaotic
Id: Bloodgoblin Chieftain
Abilities: leadership

Attacks (damage × count)

(image)spear
melee
10 × 3
pierce
first strike
(image)spear
ranged
9 × 2
pierce

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact-20% (icon) fire0%
(icon) cold10% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen10%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains350%
(icon) Sand250%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:04:41 2018.