Wolf Cub

(image)

The warg can catch and train real wolves to aid them in war. They do it by capturing wolf cubs, and starting the training while they are very young. Wolves make good scouts as they can move even faster than the warg can.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from:
Advances to: Wolf
Cost: 12
HP: 18
Moves: 8
XP: 22
Level: 0
Alignment: neutral
Id: Wolf Cub
Abilities:

Attacks (damage × count)

(image)Bite
melee
3 × 3
blade
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef220%
(icon) Deep Water520%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Fri Apr 20 13:00:52 2018.