High Ascendant

(image)

Windsong legends tell of weavers who are bound not to a single spirit, but to The Raw itself. As they grew up, quickly rising through the ranks of the Windsong, they reached pinnacles of power that other mortals could only dream of, becoming like goddesses amongst humans. They were given the title of 'High Ascendant', and their deeds and wisdom became the stuff of many a legend of the Windsong and even other people.

Albeit peaceful in normal times, a High Ascendant who decides to unleash her full power is a terrifying sight, even for the mightiest beings.

Special Notes: This unit is capable of healing those around it, and curing them of poison. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit regenerates, which allows it to heal as though always stationed in a village. This unit can use one move to teleport between any two empty villages controlled by its side. Illumination increases the lighting level in adjacent areas.

 

Information

Advances from:
Advances to:
Cost: 200
HP: 300
Moves: 8
XP: 250
Level: 6
Alignment: neutral
Id: High Ascendant Irdya Avatar
Abilities: cures, heals +8, leadership, regenerates, teleport, illuminates

Attacks (damage × count)

(image)Staff of Amun-Isis
melee
20 × 2
impact
slows
(image)blizzard
ranged
20 × 4
cold
magical
slows
(image)lightning
ranged
20 × 5
fire
magical
(image)sacred arrow
ranged
30 × 3
arcane
magical
(image)nature conflagration
ranged
25 × 6
arcane
magical

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire50%
(icon) cold50% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:00:57 2018.