Unhatched

These hideous monsters came from the very first fear of Meloen: to mother a physically or mentally ill child. Not quite formed yet, the aberrations/unhatched partly breaks the shell with its powerful legs, then its naturally aggressive instinct guides it to complete its hatch by charging into foes.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Information
Advances from: | |
Advances to: | Angry One Rash One |
Cost: | 14 |
HP: | 32 |
Movement: | 6 |
XP: | 43 |
Level: | 1 |
Alignment: | chaotic |
ID | Unhatched |
Abilities: |
Attacks (damage - count)
![]() | ram melee | 5 - 3 impact | charge |
Resistances
![]() |
blade | 30% | ![]() |
pierce | 30% | |
---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 2 | 30% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 10% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 40% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 50% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | 99 | 10% |
![]() |
Village | 1 | 50% |