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Wesnoth Units database

Shaman

(image)

The study of magic followed by the these mages is based on both healing and fire. The shamans are skilled in both close and long ranged combat but proficient in neither.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.

Information

Advances from:
Advances to: Wizard
Cost: 19
HP: 26
Movement: 5
XP: 54
Level: 1
Alignment: chaotic
IDShaman
Abilities: heals +4

Attacks (damage - count)

(image)staff
melee
3 - 2
impact
(image)missile
ranged
4 - 4
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%