Elfin
Elfins are mischievous creatures found only in the deepest forests. They are called such, by travelers, due to the crude resemblance to the elves they exhibit. Nimble and armed with torches, these beings are hard to hit, but can be injured severely due to their lack of armor. Every Elfins also carries a young rodent along with him, until the rodent grows big enough to be mounted.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | |
Advances to: | Rodent Rider Rodent Predator |
Cost: | 15 |
HP: | 28 |
Movement: | 7 |
XP: | 36 |
Level: | 1 |
Alignment: | neutral |
ID | Elfin |
Abilities: | skirmisher |
Attacks (damage - count)
torch melee | 5 - 3 fire | ||
torch ranged | 4 - 2 fire |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 10% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |