Sasquatch
Sasquatches, when fully grown, can walk on their hind legs. Albeit possessing great strength, they sleep most of the time. If one of these magnificent creatures is found asleep, it is better to leave them undisturbed.
Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.
Information
Advances from: | Young Sasquatch |
Advances to: | Elder Sasquatch |
Cost: | 28 |
HP: | 56 |
Movement: | 5 |
XP: | 90 |
Level: | 2 |
Alignment: | neutral |
ID | Sasquatch |
Abilities: | ambush |
Attacks (damage - count)
kick melee | 10 - 3 impact |
Resistances
blade | 0% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | -30% | |||
cold | 10% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 3 | 30% | |
Coastal Reef | - | 0% | |
Deep Water | 100 | 10% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 40% | |
Mushroom Grove | 2 | 40% | |
Sand | 3 | 40% | |
Shallow Water | 2 | 30% | |
Swamp | 2 | 30% | |
Unwalkable | 100 | 10% | |
Village | 1 | 50% |