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Wesnoth Units database

Gatekeeper

(image)

The Windsong Foundation, though hidden far in the arctic northern seas, still represents too great a target to be left unguarded. The Gatekeepers have kept their cousins safe throughout the Age of Patience, and they have no intention of ceasing their vigilance now.

Devoting themselves to the study of combat, they have created a unique, unarmed style which allows them to fight without removing their ceremonial blindfolds.

Special Notes: While defending this unit's counter attacks will always have a 60% chance to hit.

Information

Advances from:
Advances to: Lorekeeper Heretic
Cost: 15
HP: 38
Movement: 4
XP: 45
Level: 1
Alignment: neutral
IDGatekeeper
Abilities:

Attacks (damage - count)

(image)fist
melee
5 - 4
impact
counter

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%