Cleric
Female adepts are given a choice in their study of light magic. The cleric lacks the healing capabilities of the white mage but possesses knowledge on the sacred-fire, a power that represents the pure light essence. Clerics can also use their powers to guide allies into better fighting.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of rapid healing. The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level.
Information
Advances from: | Adept of Light |
Advances to: | Prophetess of Light |
Cost: | 37 |
HP: | 40 |
Movement: | 5 |
XP: | 142 |
Level: | 2 |
Alignment: | lawful |
ID | Cleric |
Abilities: | heals +8, inspire, inspire_1, inspire_2 |
Attacks (damage - count)
staff melee | 5 - 2 impact | ||
sacred fire ranged | 7 - 4 arcane | enchanted |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 60% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |