Banebush
This monstrous shrub has been named the 'Banebush' by anyone who has managed to survive an encounter with one. Having poisonous fangs and wrapping vines, these plants are deadly when they are in groups.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | Toxic Plant |
Advances to: | |
Cost: | 30 |
HP: | 46 |
Movement: | 4 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | Banebush |
Abilities: | regenerates |
Attacks (damage - count)
fangs melee | 8 - 3 blade | poison | |
ensnare ranged | 10 - 2 impact | slows |
Resistances
blade | -10% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -30% | |||
cold | 20% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 2 | 30% | |
Coastal Reef | - | 0% | |
Deep Water | 99 | 10% | |
Flat | 1 | 50% | |
Forest | 1 | 70% | |
Frozen | 2 | 20% | |
Hills | 2 | 30% | |
Mountains | 3 | 20% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 20% | |
Shallow Water | 2 | 30% | |
Swamp | 2 | 30% | |
Unwalkable | 99 | 10% | |
Village | 1 | 50% |