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Wesnoth Units database

Banebush

(image)

This monstrous shrub has been named the 'Banebush' by anyone who has managed to survive an encounter with one. Having poisonous fangs and wrapping vines, these plants are deadly when they are in groups.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit regenerates, which allows it to heal as though always stationed in a village.

Information

Advances from: Toxic Plant
Advances to:
Cost: 30
HP: 46
Movement: 4
XP: 100
Level: 2
Alignment: neutral
IDBanebush
Abilities: regenerates

Attacks (damage - count)

(image)fangs
melee
8 - 3
blade
poison
(image)ensnare
ranged
10 - 2
impact
slows

Resistances

(icon) blade-10% (icon) pierce50%
(icon) impact10% (icon) fire-30%
(icon) cold20% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef-0%
(icon) Deep Water9910%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains320%
(icon) Mushroom Grove240%
(icon) Sand220%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable9910%
(icon) Village150%